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More of both bonuses will benefit the Wizard as it increases both your survivability and damage output. It gives the highest boost to Damage and Combat Rating when increased. Intelligence ▶ Fortitude ▶ Vitality ▶ Willpower Wizard Stat Priority Wizard Stat Priorities Wizard Stat Priority Invoke a bubble of warped time and space for 6.6 seconds at a location, reducing attack and movement speeds of affected enemies by 50%, and slowing the movement of enemy projectiles by 80%. Using Arcane Torrent slowly consumes its energy, which recovers while Arcane Torrent is not in use. Activate again to shatter the barrier immediately.Ĭhannel a barrage of arcane projectiles, each dealing X damage to all enemies in an area. When the barrier expires, it will shatter for Y damage to all nearby enemies and inflict 40% Chill for 6 seconds. Surround yourself in a barrier of ice for 8 seconds that absorbs up to X damage. The ground it hits is scorched, Burning enemies for Y damage over 6 seconds. Summon an immense meteor that plummets from the sky, dealing X damage and Stunning all enemies in the impact area for 3 seconds. Using Disintegrate slowly consumes its energy, which recovers while Disintegrate is not in use.Ĭonjure a black hole for 3 seconds at a location, which will pull in all nearby enemies and deal X damage over 3 seconds. Beams of energy striking the crystal will be refracted and strike multiple enemies.Ĭhannel a beam of pure energy in a direction, continually dealing X damage to all enemies caught in the beam and causing them to take 2% increased damage for 1.5 seconds, stacking up to 5 times. Activate again to shatter the crystal immediately. When the crystal expires, it will shatter for Y damage to all nearby enemies and inflict 80% Chill for 6 seconds.
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Using Ray of Frost slowly consumes its energy, which recovers while Ray of Frost is not in use.Ĭonjure a giant ice crystal at a nearby location, where it will deal X damage to all nearby enemies over 12 seconds and inflict 30% Chill. Hits 2 and beyond on a target deal only 30% damage.Ĭhannel a beam of frost in a direction, continually dealing X damage to all enemies caught in the beam and inflicting 12% Chill for 1.5 to 4 seconds, stacking up to 6 times. Hurl 10 balls of lightning away from you in all directions, dealing X damage as they pass outward and again as they return to your new location. Launch a flaming orb that deals X damage and knocks away enemies, leaving a Burning trail that deals Y damage over 6 seconds. Deals 50% increased damage to Burning enemies.
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Charging longer increases range, knock away distance, and damage up to Y.
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Unleash a blast of wind in a direction, dealing X damage and knocking away enemies.
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